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How to Make a Loading Screen in Unity

At some point or another, every game developer has to create a loading screen. Often, you’ll see a loading screen at the start of a game, or when entering a new area of the game. A loading bar or a...

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The Beginner’s Guide to Physically Based Rendering in Unity

Unity 5 was released in March 2015 and brought many new features, but perhaps the most important feature is physically based rendering. This new lighting model simulates the natural interactions of...

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Asset Workflow for Game Art: Texture Mapping

In this post, I’ll describe my approach to texture mapping and outline the asset workflow that I use to go from a plain 3D model to a prop that’s ready for a game. If you’re new to making video games,...

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