How to Make a Loading Screen in Unity
At some point or another, every game developer has to create a loading screen. Often, you’ll see a loading screen at the start of a game, or when entering a new area of the game. A loading bar or a...
View ArticleThe Beginner’s Guide to Physically Based Rendering in Unity
Unity 5 was released in March 2015 and brought many new features, but perhaps the most important feature is physically based rendering. This new lighting model simulates the natural interactions of...
View ArticleAsset Workflow for Game Art: Texture Mapping
In this post, I’ll describe my approach to texture mapping and outline the asset workflow that I use to go from a plain 3D model to a prop that’s ready for a game. If you’re new to making video games,...
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